Ride A Pet Cherub Egg
The same six spawn areas as the Blackhole Egg, a winged pet nobody will name, and a Clover value that argues against the rarity everyone repeats.
Cherub Egg at a glance
- Rarity class
- Ethereal
- Hatches
- A winged pet
- Reported Clover label
- 6.09K
- Buy it?
- Not possible
Shared with the Blackhole Egg
No source names it
Against 100B for the Blackhole
No shop entry, quest or nest
Map pickup only. One source states plainly that there is no shop entry, no quest and no fixed nest that hands the egg over, which makes a server announcement and a fast route the only two things that matter.
A winged pet. No source checked names the pet, so this site does not either. That is a real limitation rather than a stylistic choice, and it is worth being clear about why. Every guide that has ever named a pet for an unnamed egg has produced a fact that nobody could check, and this site would rather hand you a shorter answer than an unverifiable one.
The rarity question: the direction is settled, the number behind it is not
One written source states that when an Ethereal egg is announced the odds favour the Blackhole, which would make the Cherub the rarer spawn. The only clover figure published for a Cherub is 6.09K against 100B for the Blackhole, and on a scale where higher means better that made the Cherub look far more common, which is why this was recorded as unresolved.
Two independent creators now say the Cherub is the rarer of the two in plain terms, one describing it as not spawning often and the other saying you will probably not see it every server. That is three accounts against an inference drawn from a single Clover reading, and an inference is weaker evidence than an observation, so the direction is now published as settled.
One source reports seeing a Cherub Egg whose label showed a Clover value of 6.09K. If that is the egg's own value rather than a pet's, the Cherub sits far below the Blackhole Egg at 100B, which sits awkwardly against the claim that the Cherub is the rarer of the two spawns. Both readings are live and neither is settled.
The Clover figure itself is still unexplained and is not being retracted. A value of 6.09K sitting below the Blackhole's 100B is a real published observation, and the fact that the spawn frequency runs the other way means the Clover figure does not measure spawn frequency. What it does measure is not established, so the page publishes both and says which question each is answering.
What you can act on is narrower than the argument and still useful. Both eggs are Ethereal, both draw from the same six areas, and only one is live at a time. Whichever of the two is technically rarer, the way you find it is identical, so the dispute does not change what you do when the announcement appears.
Where it spawns, and why this page does not repeat the list
The Cherub uses the same spawn system as the Blackhole Egg, down to the individual areas: the giant tree, the cave behind the waterfall, the cliffs outside the cave mouth, the cliff between the forest and the desert, the pyramid interior, and the maze beside it. Two independent sources agree on all six.
That list lives on one page rather than two, because publishing the same six entries under two headings would pad this page without adding a single fact to it. The full list with the landmark that identifies each area, and the sourcing behind it, is on the Black Hole Egg page.
The part that only applies to hunting both
- The Blackhole Egg and the Cherub Egg are both Ethereal rarity and share the same spawn areas.
- Only one of the two is live at any moment. They do not appear together.
- The Blackhole Egg is reported to spawn more often than the Cherub Egg, so when an Ethereal egg is announced the odds favour the Blackhole.
- Players report telling the two apart from the announcement and the egg itself rather than from the spawn point.
A Cherub hunt and a Blackhole hunt are the same hunt. You are answering one announcement and finding out which egg it was on arrival, which is why this page and the Blackhole page describe one route rather than two competing ones.
The timer measures the trip home, not the search
The carry, not the search. Two sources describe the timer as starting when the egg is picked up and stopping only once it is placed in a nest on your own plot, which makes 21 seconds the window between collecting the egg and getting it home rather than a limit on how long you have to find it.
One source states the window is roughly 21 seconds. A second source independently describes the timer as starting on pickup and treats an egg that expires as lost permanently with no recovery prompt, which is consistent with the same mechanic even though it publishes no number. Whether the figure itself is exact is unresolved, so it carries its grade.
Because the clock starts at pickup rather than at spawn, the six areas are not equally usable. Only an area you can reach and return from inside the window is realistically collectible, which turns the question from how fast you can search into how far from your plot you can afford to go.
One practical consequence is easy to miss and expensive to learn the hard way: an egg that expires is gone permanently and the game does not send a recovery prompt. There is no way to reclaim it, no support path, and no second chance at the nest. If you are unsure whether you can make it back, the answer is to skip the pickup rather than gamble the trip.
Before the announcement, not after it
There is no reaction that beats five other players, so everything worth doing happens before the message arrives. Four things are worth arranging, and only one of them is about the mount.
- A fast mount, because the carry window is short and starts the moment you touch the egg.
- A radar bought from the Gears stall, which is the only reliable way to know where the egg is rather than guessing.
- At least one free slot in your egg basket, because arriving with a full basket wastes the entire trip.
- A low population server, since the six player cap is shared with everyone racing you.
Sweep the central spawn points first, push outward to the colder corners, then curve back, and run the same route every time rather than improvising. Do not camp a single point waiting for a respawn, and only change servers after completing a full sweep, because a half finished sweep on a fresh server throws away everything you already searched.
That last part is the one people skip. Changing servers midway through a sweep resets every area you have not reached yet, and a half finished sweep on a new server is worth less than a finished sweep on the old one, because the egg appeared on one of the servers you already left.
On the radar specifically, one detail matters more than its price. The item that finds this egg is the Eternal Radar, the top of the cash ladder, and the name is not the Ethereal Radar no matter how often it is written that way. The full six tier ladder, its stock behaviour and its Auto-Buy toggles are on the radar guide.
The tools that do not work
One source names the tools that do not change how many eggs you check per hour: automatic best-egg pickers, egg ESP overlays, teleport exploits, and anything advertising a guaranteed spawn. The reasoning is that none of them increase the number of eggs you inspect, and this site agrees with the conclusion for a second reason as well, which is that all four sit outside the game's rules and two of them will get an account actioned.
It is worth noticing which of those claims survive contact with how the egg actually works. If the spawn is announced to the entire server, then knowing where it is a second earlier does not help you, because everyone already knows. The scarce resource is not information, it is proximity, and no overlay improves proximity.
This site publishes no scripts, no exploits and no cheats of any kind.
Where 6.09K sits on the Clover ladder
The in-game Eggs Index contains 24 rows. Each row carries a Clover cost. Only the first 11 rows also display an In Map count, and from a Clover cost of 30K upward no In Map figure is shown at all. That ladder gives the reported Cherub figure somewhere to sit, and the answer is not flattering to the idea that this is the rarer of the two Ethereal eggs.
| Index row | Clover cost | In Map count | Note |
|---|---|---|---|
| 10 | 3K | x1 | The reported 6.09K Cherub value falls between these two rows |
| 11 | 10K | x1 | The reported 6.09K Cherub value falls between these two rows |
| 12 | 30K | not shown | |
| 20 | 7M | not shown | |
| 21 | 300M | not shown | |
| 22 | 1.5B | not shown | |
| 23 | 100B | not shown | The figure reported for the Blackhole Egg |
| 24 | 1T | not shown | Top of the ladder |
Two things stand out. The reported Cherub value of 6.09K falls between rows 10 and 11, while the Blackhole value of 100B is row 23 of 24, so on this ladder the two eggs are not neighbours at all. And the ladder itself is not smooth: it steps by less than three times at a time for twenty rows, then jumps roughly forty times between row 20 and row 21 with no explanation published anywhere.
The full 24 row ladder, and what it suggests about how many egg types the game actually has, is on the egg locations page. It is also the best available explanation for the competing claims that this game has nine egg types, eight egg families, or twenty four of something.
A warning about location lists, from the sites that publish them
One site publishes a sixteen point Blackhole spawn list, and a second page on the same site states that any fixed coordinate list for these eggs is fabricated and that videos claiming guaranteed spawn points are promising something they cannot show. Both pages are about the same spawn system, because the two eggs share their areas. A site cannot hold both positions, and the one that undercuts the other is the one that lines up with the majority of sources here.
This site’s position is that the six areas above are worth publishing because two sources describe the same landmarks without citing each other, and that a landmark description is a claim you can check the moment you are in the game. A numbered coordinate list is a different kind of claim, and we do not have one to give you.
What is still not established about this egg
- Which pet the Cherub Egg hatches. Every source describes it as winged and none names it.
- Whether the Cherub or the Blackhole is the rarer spawn. The published statements point in opposite directions.
- Whether the 6.09K Clover figure belongs to the egg or to the pet that came out of it, which changes what it means.
- How many of the six shared areas are realistically collectible from a given plot, since that depends on the carry window and the map position rather than on anything published.
- Whether the Clover ladder row for these two eggs is 23 and something nearby, or whether neither of them appears on the ladder at all.
Common questions
- What does the Cherub Egg hatch?
- A winged pet. That is as specific as any source checked is willing to be, and none of them names the pet. This page could have supplied a plausible name, but a guess printed as a fact is the one kind of error a reader cannot detect, so the description stays at what the sources support.
- Do the Cherub Egg and Blackhole Egg spawn in the same places?
- Yes. Both are Ethereal rarity and they share the same six spawn areas, which the Blackhole Egg page lists with the landmark that identifies each one. Learning one set of locations covers both eggs, and only one of the two is live at any moment.
- Which is rarer, the Cherub or the Blackhole?
- The sources contradict each other and neither is clearly better. One states that when an Ethereal egg is announced the odds favour the Blackhole, which makes the Cherub the rarer spawn. The only Clover figure published for a Cherub is 6.09K against 100B for the Blackhole, and on a scale where higher is better that makes the Cherub look far more common. Both statements are live on this page.
- Can I buy a Cherub Egg?
- No. There is no shop entry, no quest and no nest that hands one over. It appears as a world pickup, the spawn is announced to the whole server, and whoever reaches it first takes it. That is the entire acquisition route.
- Do exploits or auto-pickup tools help with this egg?
- No, and they carry a second cost beyond the first one. None of them increase the number of eggs you actually inspect per hour, which is the only number that matters here, and this site publishes no scripts, exploits or cheats of any kind.
Where the Cherub is said to favour
Written sources describe the Cherub only as sharing the Blackhole areas. This is the only account found that says which part of those areas to prioritise, and it also states plainly what the on-map egg count means.

*NEW* ALL BLACKHOLE & CHERUB EGG LOCATIONS in Ride A Pet! (FULL SPAWN GUIDE)
SpaceQT · 2026-09-16 · 8:45 · 12,499 views at time of checking
What the captions add
Two things in this video change the page it sits on. First, it states plainly that the locations only matter when the game shows an egg currently on the map, and that if the count reads zero you can search every rock and find nothing. That is the clearest statement of what the number one on the Index actually counts. Second, it says the Cherub favours the big mountain and outer rocky regions specifically, which no written source states. The creator repeatedly attributes the route to what he calls the source, so this is best treated as a demonstration of a written guide rather than an independent observation.
Written sources describe the Cherub only as sharing the Blackhole areas. This is the only account that says which part of those areas to prioritise.